Limbless locomotion has fascinated roboticists for decades. They have created very impressive platforms that present remarkable advances in robotics. However, currently robots that use limbless locomotion do not come close to their natural counterparts in terms of capabilities. Unfortunately, we do not yet have access to engineered actuators that can match natural muscles founds in biological creatures. We also do not simply have highly distributed fault-tolerant self-calibrating multi-modal sensors and materials with highly anisotropic friction properties. So our design options for limbless locomotion are limited and truly mimicking nature is simply not possible right now.
In the short term, we are better off taking a different approach to exploit inspiration from biological creatures in field of robotics. I believe that we should try to find a useful feature in the nature and exploit it to the fullest extent. This often means that the feature will be highly exaggerated or amplified in the engineering context. Ultimately, this might make our bio-inspired robots look like a caricature of their natural counterpart. We need to keep in mind that the nature imposes constraints on the size of features due to the inherent biological processes for realizing them. For example, so far naturally evolved flying creatures do not come close the size of engineered jumbo jet. So the notion of our robots looking like caricatures of animals should not a viewed as a disappointment. We should simply “borrow” ideas from nature and “distort” them to fully exploit their engineering potential based on the technological constraints.
James Hopkins, a graduate student in my lab has been trying hard to overcome speed limitations of engineered limbless locomotion. He decided to take his inspiration from rectilinear gaits utilized by some snakes. He then decided to dramatically exaggerate rectilinear gaits to increase the speed. This gait is ultimately implemented by expanding and contracting the body. The current prototype can achieve the speed of one mile per hour. In this design, the speed is linearly proportional to the length of the robot. So by doubling length we should be able to easily achieve the speed of two miles per miles. Unfortunately, the motors used in the current design won’t allow us to go much beyond 2 miles per hour. For that, we will need to utilize better motors! James used actively actuated friction pads near the head and tail of the robot to improve traction. He has found that different terrains require different friction pads. He has used pads ranging from bed of nails for traversing over grass to rubber for carpets. This robot required us to use 3D printing to realize a novel mechanism for expanding and contracting the body and maintain a small body cross section. You can check out the video of the current prototype below:
When people see this video the first time, they often say “this looks nothing like what we have seen in nature”. Some of them look disappointed and perplexed! Some people have suggested that we should try to make our robot move like a real snake. I am against creating a search and rescue robot that moves and looks like a real snake. Imagine that you are trapped in building destroyed by an earth quake. I don’t know about you but the last thing that I want to see in that situation is a snake crawling towards me. For the record, I like birds but I am not fond of snakes!
We wanted to come up a clever name for James’s new robot. I wanted to call it LiLo (Limbless Locomotor). But unfortunately I found that Ms. Lindsay Lohan, a paparazzi magnet celebrity in Hollywood is known by that moniker. So we decided to call our robot R2G2 (Robot with Rectilinear Gait for Ground operations). It may come as a surprise to you, but James and I are Star Wars fans!